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Model the harvest craft “Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount”. Test outcomes, gauge variance, and understand how lifeforce pricing impacts profitability.
~0.50c each
| Outcome | Theoretical | Observed | Observed % | Value | Net value |
|---|---|---|---|---|---|
| 0 | 33.333% | — | — | 0.000c | -45.500c |
| 1 | 33.333% | — | — | 0.500c | -45.000c |
| 2 | 33.333% | — | — | 1.000c | -44.500c |
Cards on hand
—
Most cards on hand
—
Runs executed
—
Total cards sacrificed
—
Total cards returned
—
Total cards purchased
—
Craft net (chaos)
—
Session net (chaos)
—
Lifeforce chaos spent
—
Market chaos spent
—
Best / worst outcome
— / — cards
League
Mirage
Selected card
Abandoned Wealth
Stack size
1
Market price
0.50c
Cards on hand
—
Sacrifice amount
1
Chaos cost (cards + lifeforce)
45.50c